Certainly a game can be built to do everything. But can a game do everything well? With limited budgets and producer driven deadlines, game developers these days are driven to keep that scope tight. Not so with Star Citizen it seems. The game release is still year away by anyones reckoning and to date Chris Roberts and company have raised OVER $70 MILLION in crowd funding. Further it's Chris's baby and he answers to no one except the masses of gamers that have invested in the game. So given that, what we have here is a space sim to become absorbed in for the long haul. It has the immense scope of EvE with coupled with the state of the art game mechanics we are looking for.
So here is a little video montage, rendered with actual game play and game assets, on what you will be able to do in Star Citizen. Crank up the vid quality, sit back, relax, and check out this game that promises to have something for everyone.